Advanced and Innovative hardware components for Virtual Worlds (RIA) (Virtual Worlds Partnership)
Europese Commissie
Technologiebedrijven die geavanceerde hardware willen ontwikkelen voor immersieve virtuele werelden.
Ook bekend als HORIZON-CL4-2027-04-HUMAN-01, HORIZON-CL4-2027-04, DIGITAL
Waar is deze subsidie voor?
Expected Outcome: Projects are expected to contribute to the following outcomes: Innovative and advanced XR hardware, advanced headsets, screens, wearables and haptic components, sensors and actuators, advanced chips for a deeper and closer-to-reality immersion, stimulating all human senses. Scope: In the recent years, hardware for Virtual Worlds made major breakthroughs, democratising headsets, sensors, actuators or haptic equipment. To keep this momentum and advancing further, new generation of XR equipment, wearable solutions and haptic components, as well as non-invasive brain computer interfaces for handsfree interaction, hardware or technologies will put the users at the very centre of virtual experiences, for even greater and realistic immersion, aiming at blurring the lines between the real and digital environments. To ensure this next generation of engaging and lifelike immersion, all senses must be stimulated (sight, hearing, feel, touch, smell), for a fully immersive close-to-reality experience. Users will be submerged with realistic sensations making the experience as immersive as possible. Proposals should investigate novel scientific approaches or push the limit of existing ones to improve the synchronization and integration of the different modalities. Proposals will integrate various components in fully tested devices, demonstrating the usefulness and efficiency of their system in illustrative scenarios in the industrial and societal contexts. Proposals should…
Voor wie is het bedoeld?
Technologiebedrijven die geavanceerde hardware willen ontwikkelen voor immersieve virtuele werelden.
Waarvoor kunt u subsidie krijgen?
- XR hardware innovatie
- Virtual reality headsets
- Haptic componenten ontwikkeling
- Brain-computer interfaces
- Immersieve technologie
Kom ik in aanmerking?
De eisen uit de regeling. Uw situatie bepaalt of u voldoet; dit is geen beschikking.
Openstellingen en rondes
- Start
- 17 nov 2026
- Sluit
- 18 mrt 2027
- Budget
- -
- Verdeling
- Tender
Bronnen en actualiteit
“Expected Outcome: Projects are expected to contribute to the following outcomes: Innovative and advanced XR hardware, advanced headsets, screens, wearables and haptic components, sensors and actuators, advanced chips for a deeper and closer-to-reality immersion, stimulating all human senses. Scope: …”
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